![]() Three more factions have been added, along with a new village and several quests, one of which is tied into the overall main story. It's twelve storeys tall, with about 100 maps, and contains multiple distinct ("historically striated") sections, surrounded by new architecture and archaeological features, all of which are jammed with new creatures, NPCs, and objects. The centrepiece is naturally the Tomb itself. It's a good opportunity to demonstrate how huge, detailed, and wonderfully strange it is. A big reason I haven't given it the time it deserves is because there's so much to it that I fear I'd never come out again.įortunately, on Saturday its developers Freehold Games released its "biggest update ever", the Tomb Of The Eaters. It's a bizarre roguelike, an open-world exploration RPG, and a sort of sandboxy world simulation. ![]() I really haven't given Caves Of Qud a fair chance.
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